Building the Leticia Scene: Camera Work
Show more
Hide
This video is a continuation of the construction of our Leticia scene. We focus on how to place cameras in the scene for the best usage of the space we have available to us. We start by learning how to place a camera and not mess up its angle by mimicking the perspective view. There are certain tricks that can be used to hide certain things we don't want the audience to see. Cameras show the viewer what the artist is trying to convey in this medium. And are the centerpiece building a scene. What good is a scene if nobody can see it?
Published by D4rkShepherd
Video Transcription
Dark Shepherd here. Welcome back to Letitia Scene. So in this one I'm gonna go over camera work. So
it's not a very complicated process but because we have our model that doesn't exactly have,
you know, proper weight mapping because we did our best, we're going to do some certain camera
tricks to make sure that that's not actually covered. First thing you're gonna want to do
is set your render settings. What are you looking for? So we come to your render settings and we go
to general. And if you want to use, you know, 16 by 9, if it would go to 9, we go 16 by 9 for,
if you're looking to put this on just a regular website, just regular screen sizes,
then you go 16 by 9. That's what most screens are. We can actually do a lot more 16 by 9 as
far as the camera is concerned. If you want to go more of a phone, to where it's for mobile,
we go to 9 by 16. Why does it not want to let me type on that second round? That's 160. 16. Okay,
9 by 16, somewhere mobile. So we can still do that. Just we have to do a little more interesting
things with the camera. And what is your screen, your pixel size? So normally if we're doing that,
it's going to be 1080 by 1920. That's normally what we're going to have. So I did mine specifically
for websites. So it's going to be in 16 by ****** can do yours in 9 by 16 or whatever you want.
...
- 1,207
- 12:44